
With Viz Engine and Viz Artist 4.3, any of your existing scenes created with version 3.x can be utilized instantly on Viz Engine 4.3 without conversion, adjustment, or extra effort and usually performs better.

Viz Artist 4.3 features Text and the new Font System this includes Font library management and makes it much easier to browse, convert, import and otherwise work with Fonts inside Vizrt graphics. Text font systemįor Vizrt broadcast designers everywhere, it has become much easier to work with text. Support for WebGL is part of the plug-in. The latest browser-based HTML rendering is supported using a browser plug-in with the updated Chromium Embedded Framework Library. Vizrt supports 3 render pipelines: Classic rendering mainly used for broadcast graphics, Viz Engine Rendering for PBR and photo realism, and Unreal Engine rendering for Game Engine style graphics. Releases 4.3, 4.2 and 4.1 add on to 4.0, and offer cutting-edge capabilities for advanced live motion graphics workflows in addition to VS and AR graphics.
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With its advanced toolset, Viz Artist users create stunning content to use in other Vizrt applications, maximizing creativity and delivering stronger audience engagement through immersive viewer experiences for all types of programs.

Viz Artist has always been a powerful graphics design tool that supports a range of production use cases including templated live motion graphics, virtual sets, augmented reality, data-driven graphics and complex 3D animations.
